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BF2042 TOKAI_Server_JPN Custom Conquest Settings and Rules[Eng]

BF2042 

TOKAI Server Custom Conquest

 

 

Prohibited acts

If found, please provide the recorded data on TOKAI server Discord, BF Support CH, and report it to us.

 

 

Shoot dead enemy
 After killing an enemy, attacking the corpse of the killed opponent with the intention of insulting him or her.

 

T-Bag.
 After kill an enemy, perform an intermittent crouching or prone motion with the intention of insulting him.

 

Languages
 Only Japanese and English are allowed.

 

Other Toxic Actions
 Deploying smoke in front of friendly soldiers in the rear for the purpose of obstruction.

 Intentional destruction of one's own weapons. (Specifically, wasting forces by meaninglessly submerging, crashing, etc.)

 Any other actions that interfere with normal game play.

 

 

I, Lab_WLM, the Admin, will make all of these decisions based on the advice of players in the BF supporter role, and will handle them under the responsibility and authority of the Admin.

 

There will be no exceptions to this, whether between friends or between regulars.

It is impossible for the Admin to know who is friends with whom, etc.

Basically, I am responsible for all banning. This is important.

If you are banned, please contact me directly via Twitter or Discord.

 

Changes

General

Ticket Status Detail Display


It is now possible to see what is causing the tickets to decrease.

 

Sectors have been eliminated on all maps. All flags now serve as bases.

B in Orbital is originally 2 sectors, but in TOKAI_Server, if you occupy either B1 or B2, it is treated as 1 sector.
In TOKAI_Server, if you occupy either B1 or B2, it is treated as one sector.
For example, if there are A1, B1, B2, and C1.
Team A: A1, B1, C1 are occupied
Team B: Team B2 occupied 1 base
Team A occupies 3, Team B occupies 1, and so on.

 

Tickets for all maps are now set at 1000 for middle map and 550 for small map

Infantry respawn wait time has been reduced by 10

Team Shuffle

Teams will now be completely randomly shuffled.

Even if you are in a party, it will be broken up.

They will be shuffled at the start of the match.

 

The default number of recons has been set to 4.

Recon #2 seat "can no longer fire at all."

AI has had its driver's license revoked.

The AI is essentially unable to get into the driver's seat of a vehicle with a player on it.

https://twitter.com/Appleseed1638/status/1569685306802323456?s=20&t=dGxChvr3udWL3AYIJtq4gA

 

The time required to neutralize and Capture the Sector has been changed

The following is for single sector, single location flags

 

Time required for neutralization

  Conquest small: from 20 to 30 seconds (1.5 times)

  Conquest : From 65 seconds to 30 seconds (0.461 times)

 Time required to Capture

  Conquest small: from 15 to 30 seconds (2x)

  Conquest : from 25 to 30 seconds (1.2 times)

 

 Total time it takes to secure the enemy position

  Conquest Small: 35 seconds to 60 seconds (1.714x)

  Conquest : 90 seconds to 60 seconds (0.33x)

 

The value of flags has increased


The impact of flags (bases) on tickets throughout the game has been increased. Roughly 20%.

Specifically, each flag used to decrease by 1 ticket every 5 seconds, but now it decreases by 1 ticket every 4.17 seconds.

This increased the importance of capturing and maintaining flags.

 

If all bases are captured, the game will be forcibly lost if not recaptured within 120 seconds.

If all bases are captured by the enemy, a countdown will begin.

If any of the bases are not captured within 120 seconds, you will be forced to lose the game and move on to the next map (and the teams will be shuffled).

This happened with the understanding that the team imbalance resulted in all bases being captured.

 

Friendly Fire ON


What is it? You can kill your allies. If you shoot or bomb roughly, your friend will die.
If you TK, you should apologize in the chat and say "sry TK".

If you kill all the AI with roadkill, will you be left with empty tanks?
We have made sure that this does not happen.
Killing allies intentionally?
We will punish such a player.

 


TK Punishment Penalty

TK by shooting etc.
2 TKs in 40seconds.
The TKed player will die immediately. They cannot be revived.

Also, the waiting time before the next spawn will be extended to 40 seconds.
Shooting is defined as all shooting with hand-held weapons, vehicle main guns, gadgets, etc., except for roadkill.

 


About Roadkill

Roadkill is defined as 6 kills in 40seconds. The vehicle will explode and the driver will die immediately.
Also, the waiting time before the next spawn is extended to 40 seconds.
Note that the vehicle will not explode if there is a passenger in the vehicle.

 

MAPs

Arica Harber

Base B2 has been removed.

 

Caspian Border

Base A1 has been removed

 

Orbital

Base A1 and C1 has removed

 

Renewal

Base C1 has removed

 

Exposure

Base B2 has removed

 

Manifest

Base no Change. but All flags now serve as bases.

 

STRANDED

Two patterns exist.

In one, both C bases have been removed. The team death match venue no longer exists.

One of the maps starts randomly at the beginning of the Match.

 

SPEARHEAD

There are two patterns.
On both maps, E1 and A1 do not exist.

In one pattern all tofu has lost its value as a base.
One of the maps starts randomly at the beginning of the match